Does Minecraft Really Rely on CPU More Than GPU For FPS?
I understand that Minecraft runs on Java which is very demanding on the CPU (garbage collection and JVM processes), but I still don't understand how FPS is the CPU's responsibility. Shouldn't the CPU handle game logic while the GPU handles rendering the results of that logic asynchronously? Minecraft was developed using OpenGL libraries afterall. But I still see a ton of people saying that upgrading your CPU is more worth it than upgrading your GPU if you want good FPS on Minecraft. What's actually happening under the hood?